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Rules of Aces High King of the Hill
The Rules Of Engagement for KOTH.
1) Fighter, Fighter/Attack, and most Bomber/Attack
planes can be used.
* strictly bombers are not allowed.
* Do not use rear guns on attack planes during the fight.
* Empty the rear guns on climbout before Fight on is
called.
* No B5N2, Ju 88A-4, B25’s, B26’s or Ki-67.
2) ALL players will take off from the same field.
* Fuel and ammo loadout is pilot's choice.
* Fuel Burn is 2.0
3) Allow everyone adequate separation on roll-out
(5K range min).
* If under 5k range when the Host CM calls “NoJoy Time”,
the 'NoJoy' rule applies.
* NoJoy rule means u CAN’T engage a person within
5k range when “Fight is On” is called by the Host CM
if you or someone called NoJoy.
* This only applies if within 5k range.
* You must find someone else to fight first.
* If BOTH people agree to fight after separating they can
cancel their nojoy.
4) Maximum altitude is 6K during the fight, no exceptions.
* Wind will be 180MPH straight up.
* Bail out and End Flight (.ef)
5) The distance boundary is the giant 20k crater wall.
6) NO WINGING! (dogpiling on a 2-timer is NOT winging)
* Winging is a coordinated attack on a single plane or when
engaged with multiple targets passing up obvious shots on
certain targets.
* Can dogpile the Wabbit ONLY!
7) Skirting the edge of the fight is NOT allowed.
* Either be IN a fight, or headed TO the closest fight at
all times!
Running (refusing to engage) for an extended period of
time is NOT allowed.
* After 30 seconds you must reverse and merge.
* If someone is extending longer then 30secs., Say on
vox 101,the name of the person and a Host CM will intervien.
9) If your engine dies, your plane is unflyable due to
damage, or you run out of ammo,Bail out and End Flight ".ef"
immediately.
* Fuel, oil, or radiator damage is OK until your engine
stops running.
* Pilot wounds are OK until you die.
* You need to be in powered and controlled flight at all
times.
* Controlled flight means you can perform general flight
maneuvers if needed. If you can't you should bail out end
flight.
10) If you get shot down, please Bail out and End Flight ".ef"
* Do not linger on the ground if you ditch or in a chute,
it is a distraction to people still fighting.
11) If you are one of the last two, anything goes. Then
fight to the death!
* Anything means, u can run out ammo, fuel, burn, lose parts,
No engine, oil hits.
12) Winner of previous round picks the plane for the next
round.
* You can choose any plane that is allowed in KOTH as
many times as u want.
13) Win three rounds and you win the event and are KOTH
for the month
14) Films are NOW MANDATORY for round winners and
have to be sent to the host CM’s email to be verified.
* KOTH wins will be announced after films are reviewed
* If no film is received, U forfeit that round and/or the
KOTH and possibly a invite to TOC.
* Any film supporting any claim of foul, cheating, rule
violations or misconduct of any kind must be made available
to the host CM no later than 1 week after the event has
been held. Any film submitted late, for any reason, will
be disregarded. Any deliberate withholding of a film that
shows proof of a violation that is later submitted as a
retaliation against another player will be considered
manipulative, and that act in itself will warrant a penalty.
*
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15) Any issues with players in KOTH need to be addressed to
the host CM with a film within 1 week after the KOTH event.
If it’s a issue with a host CM, then it also must be
addressed with the Lead CM team member (ROC) within
1 week after KOTH event. Any film received or incident
brought up after 1 week will NOT be accepted.
16) Chat rule
* Text chat is only allowed on squad and range (Only in tower)
Text.
* PM’s are only allowed to Host CM’s.
* No tactical information is allowed on all text and vox
channels to any player still flying.
* Tactical means any information regarding to people still
flying.
* <S> and good fight is still allowed on country channel
and chn 101.
* No check 6’s are allowed at ALL Times!
17) No Joining planes.
18) If you earn an invitation to the TOC under a certain
gameID, only that gameID will be allowed to fly in the TOC.
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